监听元素是否被下放到画布上
canvas.on('drop', elt => {
// 画布元素距离浏览器左侧和顶部的距离
let offset = {
left: canvas.getSelectionElement().getBoundingClientRect().left,
top: canvas.getSelectionElement().getBoundingClientRect().top
}
// 鼠标坐标转换成画布的坐标(未经过缩放和平移的坐标)
let point = {
x: elt.e.x - offset.left,
y: elt.e.y - offset.top,
}
// 转换后的坐标,restorePointerVpt 不受视窗变换的影响
let pointerVpt = this.canvas.restorePointerVpt(point)
//创建元素
// createElement()
});