椭圆
椭圆(Ellipse)是平面内到定点F1、F2的距离之和等于常数(大于|F1F2|)的动点P的轨迹,F1、F2称为椭圆的两个焦点。其数学表达式为: |PF1|+|PF2|=2a(2a>|F1F2|)。[1]
椭圆是圆锥曲线的一种,即圆锥与平面的截线。[2] 椭圆在开普勒行星运行三定律中扮演了重要角色,即恒星是椭圆两焦点中的一个,是数学科重点研究的一个项目。[3]
标准方程:
椭圆的标准方程共分两种情况:
当焦点在x轴时,椭圆的标准方程是:x^2/a^2+y^2/b^2=1,(a>b>0);
当焦点在y轴时,椭圆的标准方程是:y^2/a^2+x^2/b^2=1,(a>b>0);
其中a^2-c^2=b^2
参数方程:
椭圆上点的参数方程为:
y = a *sin( alp )
x= a *cos( alp ) (a>b>0);
此时的角度alp不是中心点到椭圆上点的角度,而是椭圆的仿射圆上的点到圆心的角度,计算角度应考虑到压缩。
压缩方向:
Height方向拉伸;
计算变化后的beta;
计算坐标:
y = a *sin( beta )
x= a *cos( beta ) (a>b>0);
Height方向压缩;
y = a *sin( beta ) *(b/a)
x= a *cos( beta ) (a>b>0);
计算距离。
椭圆上点的计算方程:
(a>b>0);
对应的圆的方程: R = a;
圆上的点的坐标: x2 = R * sin(Beta) y2 = R * cos(beta);
不变性: alp = beta
对应椭圆点的坐标:
角度: alp = beta
角度: alp = beta
计算椭圆上点的代码:
代码是错误的,不能把点压缩到椭圆上
//调整椭圆边缘到标准椭圆;在角度方向上进行拉伸
//angleOfDip 为椭圆的偏斜角,弧度值!
//增加边界检查
template <class T1,class T2>
float AdjustEllipseEdge(
std::vector<std::pair< T1, T2 > > &closeEdgeIn,
std::vector<std::pair< T1, T2 > > &closeEdgeOut,
const cv::RotatedRect &ecf,
const cv::Point2f &rfCentroidS,
const double angleOfDipSrc,
const int ww,
const int hh)
{
assert(closeEdgeIn.size() == closeEdgeOut.size() );
int w = ww -1;
int h = hh -1;
const cv::Point2f rfCentroid = ecf.center;
//cv::Point2f rfCentroid(0,0);
std::vector< double > angleListS;//为点椭圆角度,用于求取 椭圆点到中心的距离
angleListS.resize( closeEdgeIn.size() );
int vOrH = 0;//水平或者竖直?
vOrH = ecf.size.width > ecf.size.height? 0:1;//若0,则为V;或者为1,水平
double angleOfDip = 0;
if (0 == vOrH )
{//若为水平//width 的倾角
angleOfDip = angleOfDipSrc;
}
else
{
angleOfDip = angleOfDipSrc - PI_1_2;
}
double a = max(ecf.size.height/2.0,ecf.size.width /2.0);//长轴//固定后使用方程
double b = min(ecf.size.height/2.0,ecf.size.width /2.0);
#ifdef SHOW_TEMP
cv::Mat canvasSrc = cv::Mat::zeros(200,200,CV_8UC3);
cv::bitwise_not(canvasSrc,canvasSrc);
cv::ellipse(canvasSrc,ecf,cv::Scalar(0,0,255),1,8);
#endif
//在此测试,cos计算的代码
#ifdef SHOW_TEMP
cv::RotatedRect ecT = RotatedRect(Point2f(100,100), Size2f(50,100), 30);
std::vector<std::pair< cv::Point2f, double > > PointCosTest(0);
cvWish::polygon::GetElipseEdge(ecT, PointCosTest, (ecT.size.height + ecT.size.height)/5.0 );
cv::ellipse(canvasSrc, ecT, cv::Scalar(0,0,255), 1, 8);
for ( int i=0; i< PointCosTest.size(); ++i)
{
cv::circle( canvasSrc, PointCosTest[i].first, 1, cv::Scalar(255,0,0), 1, 8, 0 );
double af = cvWish::cosCv(ecT.center,PointCosTest[i].first);//cosCv出现计算问题
std::cout<< "Cos:" << af<< std::endl;
std::cout<< "Angle:" << PointCosTest[i].second << std::endl;
cv::imshow("PointCosTest",canvasSrc);
cv::waitKey(1);
}
#endif
for ( int i=0; i<closeEdgeIn.size(); ++i )
{
closeEdgeIn[i].second = cvWish::cosCv( rfCentroid, closeEdgeIn[i].first );
angleListS[i] = closeEdgeIn[i].second;
angleListS[i] -= angleOfDip;//旋转
angleListS[i] = angleListS[i]> PI_4_2 ? angleListS[i] - PI_4_2:angleListS[i];
//探测距离
double disPC = cvWish::disCv(rfCentroid,closeEdgeIn[i].first);
double alp = angleListS[i];
//alp = alp *180/M_PI;
double disShould =
sqrt( b*sin(alp ) *b*sin(alp ) + a*cos(alp) *a*cos(alp) );//公式无误,角度出现问题?
//sqrt( b*cos(alp ) *b*cos(alp ) + a*sin(alp) *a*sin(alp) );//公式无误,角度出现问题?
//可能问题,方向角度出现往长轴极点的方向进行压缩,导致生成距离变大。
//double disShould = sqrt(
// ecf.size.width*cos(angleListS[i]) *ecf.size.width*cos(angleListS[i]) /4
// + ecf.size.height*sin(angleListS[i]) *ecf.size.height*sin(angleListS[i])/4 );
std::cout<< alp << std::endl;
std::cout<< cos(alp) << std::endl;
std::cout<<"disPc:" <<disPC << std::endl;
std::cout<< "disShould:" << disShould << std::endl;
#ifdef SHOW_TEMP
//cv::Mat canvasSrc(100,100,CV_8UC3);
cv::circle(canvasSrc,closeEdgeIn[i].first,1,cv::Scalar(255,0,0),1,8,0);
cv::imshow("edgeEvolution",canvasSrc);
cv::waitKey(1);
#endif
//调整点到椭圆上
//adjustPoint2Elipse();
//根据距离 往角度方向上拉伸点//角度其实产生了偏离//偏角使用图片偏角
cvWish::PullPoint2Out( closeEdgeIn[i].first, closeEdgeIn[i].second, ( disPC - disShould ) );
closeEdgeOut[i].first = closeEdgeIn[i].first;
已确认大于0,此时确认不超边界
closeEdgeOut[i].first.x = min(closeEdgeOut[i].first.x,w);
closeEdgeOut[i].first.y = min(closeEdgeOut[i].first.y,h);
closeEdgeOut[i].second = closeEdgeIn[i].second;
#ifdef SHOW_TEMP
cv::circle(canvasSrc,closeEdgeOut[i].first,1,cv::Scalar(0,255,0),1,8,0);
cv::imshow("edgeEvolution",canvasSrc);
cv::waitKey(1);
#endif
}
return 1.0;
}
代码修改:
使用一个仿射变换
//调整椭圆边缘到标准椭圆;在角度方向上进行拉伸
//angleOfDip 为椭圆的偏斜角,弧度值!
//增加边界检查
template <class T1,class T2>
float AdjustEllipseEdge(
std::vector<std::pair< T1, T2 > > &closeEdgeIn,
std::vector<std::pair< T1, T2 > > &closeEdgeOut,
const cv::RotatedRect &ecf,
const cv::Point2f &rfCentroidS,
const double angleOfDipSrc,
const int ww,
const int hh)
{
assert(closeEdgeIn.size() == closeEdgeOut.size() );
int w = ww -1;
int h = hh -1;
const cv::Point2f rfCentroid = ecf.center;
//cv::Point2f rfCentroid(0,0);
std::vector< double > angleListS;//为点椭圆角度,用于求取 椭圆点到中心的距离
angleListS.resize( closeEdgeIn.size() );
int vOrH = 0;//水平或者竖直?
vOrH = ecf.size.width > ecf.size.height? 0:1;//若0,则为V;或者为1,水平
double angleOfDip = 0;
if (0 == vOrH )
{//若为水平//width 的倾角
angleOfDip = angleOfDipSrc;
}
else
{
angleOfDip = angleOfDipSrc - PI_1_2;
}
//double a = max(ecf.size.height/2.0,ecf.size.width /2.0);//长轴//固定后使用方程
//double b = min(ecf.size.height/2.0,ecf.size.width /2.0);
double b = ecf.size.height/2.0//长轴//固定后使用方程
double a = ecf.size.width /2.0;
double compressFactor = b /a ;//压缩或者缩放因子
#ifdef SHOW_TEMP
cv::Mat canvasSrc = cv::Mat::zeros(200,200,CV_8UC3);
cv::bitwise_not(canvasSrc,canvasSrc);
cv::ellipse(canvasSrc,ecf,cv::Scalar(0,0,255),1,8);
#endif
//在此测试,cos计算的代码
#ifdef SHOW_TEMP
cv::RotatedRect ecT = RotatedRect(Point2f(100,100), Size2f(50,100), 30);
std::vector<std::pair< cv::Point2f, double > > PointCosTest(0);
cvWish::polygon::GetElipseEdge(ecT, PointCosTest, (ecT.size.height + ecT.size.height)/5.0 );
cv::ellipse(canvasSrc, ecT, cv::Scalar(0,0,255), 1, 8);
for ( int i=0; i< PointCosTest.size(); ++i)
{
cv::circle( canvasSrc, PointCosTest[i].first, 1, cv::Scalar(255,0,0), 1, 8, 0 );
double af = cvWish::cosCv(ecT.center,PointCosTest[i].first);//cosCv出现计算问题
std::cout<< "Cos:" << af<< std::endl;
std::cout<< "Angle:" << PointCosTest[i].second << std::endl;
cv::imshow("PointCosTest",canvasSrc);
cv::waitKey(1);
}
#endif
for ( int i=0; i<closeEdgeIn.size(); ++i )
{
closeEdgeIn[i].second = cvWish::cosCv( rfCentroid, closeEdgeIn[i].first );
//压缩方向
angleListS[i] = closeEdgeIn[i].second;
angleListS[i] -= angleOfDip;//旋转
angleListS[i] = angleListS[i]> PI_4_2 ? angleListS[i] - PI_4_2:angleListS[i];
//探测距离
double disPC = cvWish::disCv(rfCentroid,closeEdgeIn[i].first);
//double alp = angleListS[i];
//alp = alp *180/M_PI;
//double disShould = sqrt( b*sin(alp ) *b*sin(alp ) + a*cos(alp) *a*cos(alp) );//公式无误,角度出现问题?
//可能问题,方向角度出现往长轴极点的方向进行压缩,导致生成距离变大。
//计算对应仿射圆的角度
double xDeta = closeEdgeIn[i].first.x - rfCentroid.x;
double yDeta = closeEdgeIn[i].first.y - rfCentroid.y;
yDeta /= compressFactor;
//计算角度
double beta = cvWish::cosCv( rfCentroid, cv::Point2f( rfCentroid.x + xDeta, rfCentroid.y+ yDeta ) );
double r = a;
xDeta = r* cos(beta);
yDeta = r* sin(beta);
yDeta *= compressFactor;
//直接计算距离
double disShould = sqrt( xDeta*xDeta + yDeta*yDeta );//公式无误,角度出现问题?
std::cout<<"disPc:" <<disPC << std::endl;
std::cout<< "disShould:" << disShould << std::endl;
#ifdef SHOW_TEMP
//cv::Mat canvasSrc(100,100,CV_8UC3);
cv::circle(canvasSrc,closeEdgeIn[i].first,1,cv::Scalar(255,0,0),1,8,0);
cv::imshow("edgeEvolution",canvasSrc);
cv::waitKey(1);
#endif
//调整点到椭圆上
//adjustPoint2Elipse();
//根据距离 往角度方向上拉伸点//角度其实产生了偏离//偏角使用图片偏角
cvWish::PullPoint2Out( closeEdgeIn[i].first, closeEdgeIn[i].second, ( disPC - disShould ) );
closeEdgeOut[i].first = closeEdgeIn[i].first;
已确认大于0,此时确认不超边界
closeEdgeOut[i].first.x = min(closeEdgeOut[i].first.x,w);
closeEdgeOut[i].first.y = min(closeEdgeOut[i].first.y,h);
closeEdgeOut[i].second = closeEdgeIn[i].second;
#ifdef SHOW_TEMP
cv::circle(canvasSrc,closeEdgeOut[i].first,1,cv::Scalar(0,255,0),1,8,0);
cv::imshow("edgeEvolution",canvasSrc);
cv::waitKey(1);
#endif
}
return 1.0;
}
从一个椭圆上面获取特定个数的点的函数:
//参数描述:椭圆;输出的点集;欲获取的点的个数
int polygon::GetElipseEdge(
const cv::RotatedRect &ecf,
std::vector<std::pair< cv::Point2f, double > > &ellipseEdge,
const int numPs,
cv::Rect &roiRestrict,
bool openEdgeRestrict )
{
if ( numPs == 0 )
{
return numPs;
}
else
{
ellipseEdge.resize( numPs );
}
//对椭圆进行划分
const double angleGap = PI_4_2/numPs;
const double cx = ecf.center.x;
const double cy = ecf.center.y;
const float angleOfDip = PI_1_2 + ecf.angle*3.1415926 /180.0;//为何偏移了 半个pi
//const double angleOfDip =0- ecf.angle*3.1415926 /180.0;//
double w = ecf.size.width /2.0;
double h = ecf.size.height/2.0;
for (int i=0 ;i< numPs;++i )
{
double as = i*angleGap ;
double a = as ;
a += angleOfDip;
a = a>PI_4_2? a-PI_4_2:a;
double y = (w) *sin( a );
double x = (h) *cos( a );
//旋转
float xDeta = x*cos( angleOfDip ) - y*sin( angleOfDip );
float yDeta = x*sin( angleOfDip ) + y*cos( angleOfDip );
cv::Point2f p( cx+xDeta, cy+yDeta);
//ellipseEdge[i] = (std::pair< T1, T2 >)(std::make_pair( p,as ) );
//ellipseEdge[i] = (std::pair< cv::Point2f, double >)(std::make_pair( p,as ) );//此处代码只为运行于GCC修改,有问题,模板库不能使用!!!wishchin!!!
ellipseEdge[i].first.x = p.x;
ellipseEdge[i].first.y = p.y;
ellipseEdge[i].second = as;
}
if (openEdgeRestrict)
{
float x,y;
float xS(roiRestrict.x), yS(roiRestrict.y), xE(roiRestrict.x+roiRestrict.width), yE(roiRestrict.y+roiRestrict.height );
for (int i=0 ;i< numPs;++i )
{
x = ellipseEdge[i].first.x;
y = ellipseEdge[i].first.y;
x = (std::min)( (std::max)(x,xS),xE );
y = (std::min)( (std::max)(y,yS),yE );
//ellipseEdge[i].first = cv::Point2f(x,y);
ellipseEdge[i].first.x = x;
ellipseEdge[i].first.y = y;
}
}
else
{
}
return 1;
}
结果显示:
原始结果: 修改后结果: